Dust 514
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The Amarr are imperialistic, arrogant, religious, and rich.
Their armor and gear had to feel ornate and ritualistic.
We used as reference the fancy military uniforms of the Napoleonic era, adding in elements like gilding and religious inscriptions. |
The Gallente are high-tech, flamboyant attention-seekers, meddling in everyone's affairs.
For them, dying is okay - but dying unoticed is not.
For them, we referenced things like NASCAR - everything is custom, with bright colors and logos. |
The Minmatar are the gypsy tinkers of the EVE universe - poor and struggling to find a home.
To match that, we made their tech look rough and customizable, with obvious structural reinforcement and lots of exposed mechanics. However, we did not make their gear old and rusty - no one wants to buy gear that looks like that! |
The Caldari are faceless corporate thugs - cold and efficient.
Their gear is plain and angular, with little decoration or personality. |
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Like their armor, Gallente vehicles were colorful, shiny and high-tech.
We used complex curves and fitted components to convey that these were specialized - no swapping parts or jury-rigging!
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Gallente weapons with rounded, complex shapes and saturated colors... |
Minmatar weapons with strong, angular frames that expose internal component. More earth tones, with tribal markings. |
Fancy Amarr weapons - metallic surfaces, with decorative shapes and etched devotional prayers. |
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